The World Is Not Enough (2001)
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Front Cover |
Game Details |
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Platform |
Game Boy Color |
Genre |
Shooter |
Publisher |
EA Games |
Developer |
2n Productions |
Language |
English |
Release Date |
2001 |
Audience Rating |
Everyone |
Links |
All Game Guide
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Personal Details |
Index |
90 |
Collection Status |
In Collection |
Original |
Yes |
Completed |
No |
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Product Details |
Devices |
Joystick
Gamepad |
Nr of Disks |
1 |
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Description
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When the world is in danger, and maniacal megalomaniacs rise to threaten global stability, there's only one man to call. Bond . . . James Bond. In The World Is Not Enough, players will once again take on the role of the British super spy as he does his part to rid the world of its evil elements, all while looking as smooth as possible. TWINE, in its Game Boy Color incarnation, is a top-down perspective action adventure game, which may look familiar to those who have played the GBC version of Metal Gear Solid. Players control Bond from an overhead view while navigating eight different levels. The locations themselves have been lifted from the movie, and the game moves along with a story that emulates the titular film. These different stages range from the guts of a Russian nuclear submarine to underground enemy lairs. Each of the eight stages has different goals for the player to undertake, such as locating specific items or people, finding keys to locked doors, and infiltrating dangerous locations past brutal villains. Bond needs to move with both a sense of stealth and the understanding that fighting is sometimes necessary to get the job done. After all of the objectives in a given level are complete, Bond's job won't be completely done. He'll have to escape each level as well, and the enemy, by that time, will almost certainly be alerted to his presence. James Bond will have to fight his way out, avoiding enemies, gunfire, laser traps, and a host of other evil tricks up the villains' greasy sleeves. |
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