Sonic the Hedgehog: Spinball (1993)
|
Front Cover |
Game Details |
|
Platform |
Sega Genesis |
Genre |
2D Pinball; Traditional |
Publisher |
Sega of America, Inc |
Developer |
Sega Technical Institute |
Language |
English |
Release Date |
November 1993 |
Audience Rating |
Everyone |
|
Personal Details |
Index |
122 |
Collection Status |
In Collection |
Original |
Yes |
Completed |
No |
|
Product Details |
Format |
Cartridge |
Devices |
Gamepad
Joystick |
Region |
USA |
Extras |
Booklet |
Nr of Disks |
1 |
|
Description
|
The Sega mascot's unfortunate foray into pinball, Sonic Spinball is a dull, repetitive game in which the blue-haired hedgehog slowly bounces around four different worlds (including The Toxic Caves and Lava Powerhouse), bumping into bumpers and other targets, spinning into robots, battling bosses (Dr. Robotnik), and grabbing rings and Chaos Emeralds. There's a little running and jumping involved (and even a mine cart), but most of the action involves batting Sonic with pinball-style flippers and hoping he lands where you aim (the tunnels and other exit points can be tough to hit). The graphics lack the vibrancy and polish of the standard Sonic the Hedgehog games, and the ineffectual techno-pop music and sparse sound effects are about as disappointing as the game itself. For a vastly superior pinball game on a comparable system, try either Alien Crush or Devil's Crush for the TurboGrafx-16.
— Brett Alan Weiss |
Notes
|
Controls:
D-Pad Left/Right = move left/right
A, B, C Buttons = jump
Hold D-Pad press A, B or C and Release D-Pad = super spin dash
D-Pad Up = look up
D-Pad Down = duck
A Button = left flipper
B Button = right flipper
C Button = both flippers
A + B + C Buttons = tilt shake (bonus rounds)
Start = pause/resume |
|